Fire Lake of the Burning Abyss
Trap Normal

Fire Lake of the Burning Abyss

  • Archetype:
  • Burning Abyss

  • View:
  • 3204




Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
52± 8/ 100
Power Score
Intrinsic 50
Deck 54

Fire Lake of the Burning Abyss — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 50.5 · Deck: 53.55 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Fire Lake is a Normal Trap that converts two face-up Burning Abyss monsters into up to three destroyed field cards, so its value is board-breaking removal that is gated by a Burning Abyss board. Its score comes from effect_interaction, which is the strongest axis, plus a reasonable deck-usage signal (31 sampled decks, almost always with Malebranche partners). It scores modestly because the self-cost is steep and there are no combo records to show what it converts into. Its trap-card body earns nothing as material, and the card's high view count and Top-Card rank were not used to raise the score.

Axis scores

Axis Score Evidence
Accessibility 45 Set as a backrow trap, but activation needs two face-up Burning Abyss monsters already on the field; deck sample shows it is consistently run in that archetype (inferred from text and deck data, 58% and 19% in the two Burning Abyss archetype IDs).
Combo & Conversion 35 No combo data is supplied, so conversion is text-only: it removes up to three field cards but builds no board of its own (inferred).
Resource Economy 50 Trades two monsters sent to the GY for up to three destroyed cards, which is roughly even, with some GY value for Burning Abyss recursion (inferred from text).
Effect & Interaction 60 Destroys up to three targets on either field, a flexible removal effect that can break a full board in one activation (verified from card text).
Material Utility 0 A trap card, so it cannot be used as material (verified from card type).
Resilience & Flexibility 40 Trap-speed activation can be answered in response by hand traps or counter-trap responses; no counter evidence was supplied, so this is inferred from trap timing.
Deck-Building Efficiency 50 One copy per deck on average (avg 2 across 31 decks) with no garnet, but the card needs a live Burning Abyss board to be usable outside that archetype (observed from deck data, inferred for the restriction).

Calculation

Weight profile: 0.7 Removal / Negation + 0.3 Board breaker. Intrinsic ≈ 50.5, Deck ≈ 53.55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Destroys up to three field cards in one activation, across either field (verified)
  • Sits in the Burning Abyss core with 96.8% co-occurrence alongside the Malebranche partners (observed)
  • Used across 7 archetype homes, though the text is tied to Burning Abyss (observed)

Weaknesses

  • Requires sending two face-up Burning Abyss monsters to the GY as cost, which is steep and archetype-locked (verified)
  • No combo evidence, so the card's conversion into a winning board is not measured (data gap)
  • Only a trap card, so it has no material value (verified)

Counters / choke points

  • Hand traps or counter-trap responses in the chain (inferred from trap timing)

Best use

Removal / Negation. Decks: Burning Abyss decks (Malebranche shells). Suggested copies: 2.

Evidence & gaps

  • Verified: Trap Card, Normal trap; destroys up to 3 field targets after sending 2 face-up Burning Abyss monsters to the GY (card text); Used in 31 sampled decks, 96.8% co-occurrence with the main Malebranche partners (deck data)
  • Observed: Average 2 copies per deck, distribution 1:7 / 2:17 / 3:7 (deck data); Burning Abyss archetype concentration 58.1% and 19.4% (deck data)
  • Inferred: Removal role and board-breaker secondary role, from text; Counters are trap-speed hand-trap responses, from trap timing
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no counter or hand-trap data supplied for the trap's resilience no banlist token supplied; assumed 3 copies no usage statistics (StatisticsCard): archetype inclusion % comes from the deck sample only deck sample is 31 decks, small for a per-archetype read











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